Trigger Warning!

NIMBALLtm

Member
O.K., before I go further, I have Muscular Dystrophy. I wear AFOs (leg braces - think Forrest Gump "RUN FORREST! RUN!", but modern hard plastic), use crutches and a wheelchair for any distance more than moderately short.
Now, I don't know if there is already a game or not, but I want a game based on disabilities.
Deck builder?
Start out with a disabled character; paralyzed, amputee, blind, etc.
Then have basic power-ups; braces, wheelchairs, guide-dogs, etc.
Then special power-ups; Echo locators, powered chairs, robotic prosthetics, etc.
With basic defenses; stairs, sand, scattered obstacles, etc.
Special defenses; EMP for powered and robotic power-ups, audio scramblers for echo locators, etc.
Finally attacks, of which I have no idea!
Maybe it could be like Magic and you could build different decks based on disability or a straight-out random draw and have to strategize on the fly with trying to pull cards that complement each other.
Board game?
Cooperative where you can gain power-ups and work together to win the game using each players' unique abilities or winner takes all with different sections where certain disabilities do better and others worse.
RPG?
That would be easiest!
Whichever way you go, it's basically:
Start with a disability and gain enhancements, defenses/attacks/abilities, etc. and achieve a set goal.
What do you think?
 

Sharv

Member
I could see something like Magic's Commander rules - where your commander has a specific disability, and you can build around cards meant to assist with that. A draft would be interesting, if you have cards to help "see" but you're working on a "deaf" deck or something similar.

Depending how dark/adult you want to go with it, attacks could cause other disabilities, leading to all cards being at least possibly useful in every deck.
 

NIMBALLtm

Member
Sounds interesting, I was never a Magic player but have seen how players do build decks around certain abilities and thought it might work. I also mentioned RPGs would be the easiest because of games like GURPs and Vampire where you can take disadvantages to gain points to build your character.
Does anyone know of an actual boardgame that has rules that could fit?
 

Everything Board Games

Administrator
Staff member
O.K., before I go further, I have Muscular Dystrophy. I wear AFOs (leg braces - think Forrest Gump "RUN FORREST! RUN!", but modern hard plastic), use crutches and a wheelchair for any distance more than moderately short.
Now, I don't know if there is already a game or not, but I want a game based on disabilities.
Deck builder?
Start out with a disabled character; paralyzed, amputee, blind, etc.
Then have basic power-ups; braces, wheelchairs, guide-dogs, etc.
Then special power-ups; Echo locators, powered chairs, robotic prosthetics, etc.
With basic defenses; stairs, sand, scattered obstacles, etc.
Special defenses; EMP for powered and robotic power-ups, audio scramblers for echo locators, etc.
Finally attacks, of which I have no idea!
Maybe it could be like Magic and you could build different decks based on disability or a straight-out random draw and have to strategize on the fly with trying to pull cards that complement each other.
Board game?
Cooperative where you can gain power-ups and work together to win the game using each players' unique abilities or winner takes all with different sections where certain disabilities do better and others worse.
RPG?
That would be easiest!
Whichever way you go, it's basically:
Start with a disability and gain enhancements, defenses/attacks/abilities, etc. and achieve a set goal.
What do you think?
You should totally make this game!!!!
 

NIMBALLtm

Member
You should totally make this game!!!!
I would, but right now I'm DEEPLY immersed in a decades long attempt to design a game I'm referring to as, "Procrastination Vs. Laziness: A Game of Waiting". After thousands of revisions, I'm tentatively authorizing that as the title . . . for a trial basis.
Game mechanics will be fleshed out . . . eventually.
 

Everything Board Games

Administrator
Staff member
I would, but right now I'm DEEPLY immersed in a decades long attempt to design a game I'm referring to as, "Procrastination Vs. Laziness: A Game of Waiting". After thousands of revisions, I'm tentatively authorizing that as the title . . . for a trial basis.
Game mechanics will be fleshed out . . . eventually.
you got me intrigued!
 
Check out City of Mist. It's urban fantasy noir where players take on the role of Rifts, regular people who have super powers in the flavor of the myth they've been connected to.

It uses the Apocalypse World engine, which means (among other things) that actions effect change on the narrative level instead of the simulation level.
 
Top